> For toddlers, pressing play must cause the music to start immediately,
> within half a second, for the toddler to get the causality and not press
Or some sound indicating that the music will start real soon now.
> As well, pressing the button multiple times shouldn't
> change the semantics, like an elevator button. No matter how many times
> press, the elevator still comes to that floor. The play button needs to be
> What would the ideal toddler CD player be like? It would immediately start
It'd be an MP3 player with solid state storage... instant on.

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From fork-admin@xent.com  Thu Sep  5 11:31:38 2002

Mr Fork writes:
Jim Whitehead writes:
> > For toddlers, pressing play must cause the music to start immediately,
> > within half a second, for the toddler to get the causality and not press
> the
> > button multiple times.
> Or some sound indicating that the music will start real soon now.
A tonal countdown would be nice.
> > What would the ideal toddler CD player be like? It would immediately start
> > playing a CD after it was loaded.
> It'd be an MP3 player with solid state storage... instant on.
Hmm. Seems like every CD player should include the
capability to rip, encode, and cache the last few CDs
inserted.
Playback would then never need to face seek delays...
after the initial ripping, the only use of the laser
pickup would be recognizing which CD is inserted --
which might be doable faster than a seek-and-start-at-
first-track operation.
You could also take the CD out while it is "playing".
Hmm. If the CD is still in the cache, maybe you don't
even have to insert it. Or choose it from a step-through
UI. Instead, you just wave it at an electronic eye of
some sort... and the player recognizes it from the
silkscreening. Kids would like that. "Play this," they'd
say, facing the CD at the player, and the player would
start immediately.
- Gordon