First passage percolation (SI epidemics) on finite graphs

This is a surprisingly little-studied topic, somewhat analogous to the topic of Markov chain mixing times. I became interested in the topic via a very special motivation (as one component in a setting with extra structure: game-theoretic analysis of a "gossip process") which you can find in this 2007 talk and this 2007 draft paper. Here let me stick to the basic "first passage percolation" aspect, viewed as an (SI) epidemic process, as follows. In other words, we study the continuous-time Markov chain on subsets, with S(0) = {i_0} and
P(S(t +dt) = S \cup \{j\}|S(t) = S) = \sum_{i \in S} \theta_{ij} dt.
For simplicity let us suppose the matrix is transitive (invariant under some transitive group acting on the state space) so that the initial state does not matter. We are interested in the random process
F_n(t) = n^{-1}(n - |S(t)|)
giving the proportion of population not infected.

Analogy with the MC mixing time window

We could alternatively use the matrix \theta_{ij} to define a continuous-time Markov chain, in which context a standard object of study is the (deterministic) function d(t) giving the variation distance between the time-t distribution (starting from i_0) and the uniform stationary distribution. Write T(a) = \min \{t: d(t) = a}. For many families of chains indexed by n, there are known values t_n and w_n = o(t_n) such that
T_n(a) = (1 + o(1)) t_n for each 0 < a < 1
W_n(a):= T_n(a) - T_n(1-a) is order s_n for each 0 < a < 1/2.
Here t_n is called the mixing time and w_n is the window width.

The General Project is to study the analogs of t_n and w_n for the FPP process. This is slightly more complicated in that F_n(t) is random, so (using the same notation as for the MC case) we now have random T_n(a) and W_n(a). So there are two distinct notions of window: the size of W_n(a) in a typical realization; or the typical spread of T_n(a) between realizations.

By analogy with the theory of MC mixing times, one would like a theory of FPP:

Particular families

Obviously a natural way to start is by considering particular families.